using System; using Adrenak.UniMap; using UnityEngine; namespace Adrenak.UniMap.Examples { public class FindPlaceExample : MonoBehaviour { async void Start() { UniMapInitializer.Initialize(); FindPlaceRequest search = new FindPlaceRequest("KEY"); ; search.fields.Add(FindPlaceRequest.Field.FormattedAddress); // Callback search search.Send( "Manhattan", onResult => Debug.Log(JsonUtility.ToJson(onResult)), onError => Debug.LogError(onError) ); try { var response = await search.Send("Manhattan"); Debug.Log(response); } catch (Exception e) { Debug.LogError(e); } } } }